Post by FrkUout on Apr 3, 2009 15:29:45 GMT -8
Here's the important stuff from it:
April Matchmaking Update
For those wondering what the upcoming April Matchmaking Changelist looks like, here's the scoop from Shishka:
General
• Default Orbital updated to address hiding spots and issue with players killing themselves when they touch the ceiling in the lower base
• Default Sandbox updated to address issue with Rocket Launchers spawning with different timing
Ranked
Team Doubles (Mythic Map Pack added but not required)
• All objective gametypes set to skip after veto
• Added Assembly
• Added Sandbox variants “Cubed,” “Plurality,” “Tundra,” “Vessel”
Team Objective
• Team Flag on Smashed removed
Social
Rumble Pit (Mythic Map Pack added but not required)
• Added Assembly (default), Sandbox (default)
• Added Sandbox variant “Cubed”
• Added infection gametype “Save One Bullet”
• Added infection variants “Dismemberment” (Assembly), “Andromeda” (Orbital), and “Spooky House” (Sandbox)
• Removed Hammerzeit
Hardcore
Team Swat (Mythic Map Pack added but not required)
• Added SWATssembly, SWArbital, Tundra SWAT
MLG
• Updated to v6 map variants
Team Snipers
• Grenades removed from Team Snipers gametype
Double EXP Weekends for April (In Order)
• Team Flag
• Grifball
• Team Melee (Mythic Map Pack added but not required)
• Living Dead (Mythic Map Pack added but not required)
• Fiesta (Mythic Map Pack added but not required)
7 on the 7th
Avalanche (for the last time, I promise)
Footnote
When you see a hopper with Mythic appearing as “not required,” expect that to mean that Mythic will be required the following month. For Double EXP weekends, this means that the next time they are used, they will require the Mythic Map Pack.
Team Mythic isn't going anywhere in April. You'll still be able to play all Mythic, all the time under its tweaked title, Mythic DLC, for the remainder of the month. From May onward, we'll be looking to integrate the Mythic maps into Matchmaking in a more permanent sense as noted above, with more and more Playlists soon requiring the Mythic Map Pack.
April Matchmaking Update
For those wondering what the upcoming April Matchmaking Changelist looks like, here's the scoop from Shishka:
General
• Default Orbital updated to address hiding spots and issue with players killing themselves when they touch the ceiling in the lower base
• Default Sandbox updated to address issue with Rocket Launchers spawning with different timing
Ranked
Team Doubles (Mythic Map Pack added but not required)
• All objective gametypes set to skip after veto
• Added Assembly
• Added Sandbox variants “Cubed,” “Plurality,” “Tundra,” “Vessel”
Team Objective
• Team Flag on Smashed removed
Social
Rumble Pit (Mythic Map Pack added but not required)
• Added Assembly (default), Sandbox (default)
• Added Sandbox variant “Cubed”
• Added infection gametype “Save One Bullet”
• Added infection variants “Dismemberment” (Assembly), “Andromeda” (Orbital), and “Spooky House” (Sandbox)
• Removed Hammerzeit
Hardcore
Team Swat (Mythic Map Pack added but not required)
• Added SWATssembly, SWArbital, Tundra SWAT
MLG
• Updated to v6 map variants
Team Snipers
• Grenades removed from Team Snipers gametype
Double EXP Weekends for April (In Order)
• Team Flag
• Grifball
• Team Melee (Mythic Map Pack added but not required)
• Living Dead (Mythic Map Pack added but not required)
• Fiesta (Mythic Map Pack added but not required)
7 on the 7th
Avalanche (for the last time, I promise)
Footnote
When you see a hopper with Mythic appearing as “not required,” expect that to mean that Mythic will be required the following month. For Double EXP weekends, this means that the next time they are used, they will require the Mythic Map Pack.
Team Mythic isn't going anywhere in April. You'll still be able to play all Mythic, all the time under its tweaked title, Mythic DLC, for the remainder of the month. From May onward, we'll be looking to integrate the Mythic maps into Matchmaking in a more permanent sense as noted above, with more and more Playlists soon requiring the Mythic Map Pack.