Post by Zangief on Feb 13, 2009 13:45:01 GMT -8
MLG Releases v6 of Halo 3 Gametypes
From mlgpro.com:
MLG has released version 6 of the Official MLG Halo 3 Gametypes. For your convenience, the full change log from v5 to v6 has been posted below. The most notable change included in v6 is the replacement of King of the Hill on the Pit with Oddball on Lockdown. Lockdown is a new, symmetrical, 2-base, forge map. Also notable is the addition of a custom powerup on all Construct Gametypes. For more details on the v6 changes, read below.
These are the Game Types, Maps, and Settings that will be used in the Halo 3 Meadowland Events as well as the Meadowlands Online Qualifier Playoff Bracket. The Round-by-Round Gametypes for both the Open Bracket and Championship Bracket at Meadowlands will be released on March 2nd.
Players currently competing in the Halo 3 Online Qualifier should expect to see what Game Types will be played in each Round of the Online Qualifier Playoff Brackets today.
Another important change to note is that Multi Flag - The Pit and Multi Flag - Narrows will replace Team King - The Pit and Team King - Construct in the Halo 3 Open Bracket.
Version 6 Changes
All Maps
The overall settings were unchanged from v5 to v6. One Gametype was added to the rotation: Team Oddball Lockdown. In addition, Team King The Pit was removed from the Game Type rotation.
Some minor modifications have been made to several of the maps. The only major change in an existing map is the addition of the Custom Powerup to Construct (details below). The Custom Powerup appears in both Team Slayer and Team King game variants on that map.
Slight modifications were made to the spawns on each Map.
Guardian
-Mauler on 150sec Drop Spawn
Narrows-Fixed Frag Grenade issue so that they will spawn every 30 seconds regardless of how many are on the map
-Fixed certain spawn points that were being blocked by map geometry
-Rockets drop farther making it more difficult to 'dirty' the weapon timer
Pit
-Completely remade on Pit Stop to prevent people from entering the attics
-2 ledges created inside sword room to balance the ledge that already existed on blue side
-Crate added in corner of red courtyard to balance the object in blue courtyard
-Indicators added above the bases to indicate red and blue sides
-Rockets drop farther making it more difficult to 'dirty' the weapon timer
Onslaught
-Adjusted barrier on top B that was slightly out of place and creating extra cover
Amplified
-No Changes
Construct
-Custom Power-up spawns at default missile pod spawn every 120sec. It does not appear at the beginning of the game and will first spawn at 13:00 game time
-Rockets drop farther making it more difficult to 'dirty' the weapon timer
Lockdown
-Creators: Nexn and Kronic Smoke
-No power-ups or power weapons
-1 Carbine
-4 Plasma Grenades
Click Here to Download v6 of the MLG Official Halo 3 Gametypes
Complete v6 Settings