Out of the 5 people who ave posted ideas for maps, these games were the most popular:
Game 1:1 Flag on Lockout--TDC rules (3 minues, 4 rounds, multiple scores per round)
Game 2:MLG Ball on Midship--BR start, no duals on map, 5 minutes to score, 15 minute time limit
Game 3:MLG Team Slayer--BR start, 15 Minute time limit, no duals on map (except for sanctuary which will have dual on map)
Since there was no clear winner for a map on the third game, please post which map you would like most like to play this gametype on. Also, here's the general rules for all the MLG team gametypes:
All Games1. Resolve Ties = Off
2. Suicide Penalty = None
3. Motion Sensor = Off
4. Team Changing = Off
5. Respawn Time Modifier = None
6. Betrayal Penalty = None
7. Starting Weapon = Battle Rifle
8. Weapon Respawn Time = Double Time
Team Slayer (except Sanctuary)1. Round Time Limit = 15 Minutes
2. Weapons on Map = No Duals
Team Slayer Sanctuary1. Round Time Limit = 15 Minutes
2. Primary Turret = None
Team Ball1. Score to Win Round = 5 Minutes
2. Round Time Limit = 15 Minutes
3. Weapons on Map = No Duals
CTF Classic Sanctuary1. Round Time Limit = 30 Minutes
2. Flag at Home to Score = Off
3. Flag Touch Return = Off
4. Flag Reset Time = 10 Seconds
5. Flag Indicator = Off
CTF Classic Midship & Warlock1. Score to Win Round = 5
2. Round Time Limit = 30 Minutes
3. Flag Reset Time = 15 Seconds
4. Flag Indicator = Off
5. Weapons on Map = No Duals
Neutral Bomb1. Number of Rounds = 1 Round
2. Score to Win Round = 3
3. Round Time Limit = 30 Minutes
4. Bomb Reset Time = 60 Seconds
5. Bomb Arm Time = 5 Seconds
6. Weapons on Map = No Duals
The inforamtion can be found here:
www.mlgpro.com/?q=event&game_num=1&display=settings&event_id=321